tag:blogger.com,1999:blog-3563348041191484780.post1906210293415373189..comments2024-03-27T03:14:42.342-04:00Comments on Welcome to the Deathtrap: Lost Mechanics: MoraleBrian C. Rideouthttp://www.blogger.com/profile/04472432141274369511noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-3563348041191484780.post-50232337347546993222020-12-09T01:15:50.843-05:002020-12-09T01:15:50.843-05:00Excellent discussion!
Some corrections about the ...Excellent discussion!<br /><br />Some corrections about the history of morale rules in D&D:<br /><br />--Chainmail had two rules for Morale: "Post Melee Morale" (Chainmail 3rd edition, p. 15), which uses 1d6 and a complicated formula based on numbers of casualties; and "Instability Due to Excess Casualities" (p. 17), which uses 2d6, with a target number based on troop type. While the second rule uses 2d6, the roll must equal or exceed a target number, instead of rolling equal to or less than a morale score (as in B/X D&D, AD&D 1st edition, and AD&D 2nd edition). <br />--Original D&D has a Loyalty score for NPC retainers, which modifies morale rolls, rather than being rolled against directly (see Men & Magic, p. 13). Players are directed to make morale rolls either with the reaction table, which uses 2d6 (Men & Magic, p. 12), or with the rules from Chainmail (which of the two rules from Chainmail is not specified--see Men & Magic, p. 13). It is not explained exactly how to interpret the reaction table results for the purpoe of a morale roll.<br /><br />--Basic/Expert D&D uses a 2d6 morale roll (not 1d12). The median roll is 7 (not 6). See page B27 of the Basic D&D rulebook by Tom Modlvay.<br /><br />--AD&D 2nd edition uses a 2d10 morale roll (not 1d20). Jon Millerhttps://www.blogger.com/profile/15483110614579754014noreply@blogger.com