v.0.9 cover art by David Revoy (CC-BY) |
The big version changes I have uploaded include:
Version 0.6
- Added the illusionist class.
- Added an Illusions chapter for spells cast by the illusionist.
- Presented my unique Phantasmagoria rules for what happens when illusions go wrong.
Version 0.9
- Adds the Bard class, inspired by the AD&D2e version of the class.
- Adds the Carl class: a semi-skilled dabbler, perfect to use for Hirelings, henchmen, and recurring NPCs that need simple stats. Loosely inspired by the NPC class system of D&D3e.
- Adds the Monk class, based on the OD&D and AD&D versions of the monk, but with fewer powers to make it simpler to play.
- Adds a Warlock class based on the D&D3.5e version of the Warlock - a dark an thoroughly gothic class. My version has mechanics to determine what the warlock's patron demands od them, and why they might recruit a warlock in the first place.
- Adds a chapter on Incantations that gives a list of spells for bards that is mostly inspired by the role of Bards in Celtic society - a mix of Druid and Clerical magic with a few illusions mixed in.
- Adds an Invocations class that gives a list of spell-like powers a Warlock can earn from their patron.
You can download Heroes & Homelands v.0.9 in PDF from my Google Drive.
Or you can get it in .PDF, .HTML, .DOCX, and .ODT formats on itch.io.
I am also tinkering with POD options on Lulu right now, but before I would be willing to release it in something as permanent as print, I would want to see a copy for myself, which means waiting out the postal worker strike here in Canada. And I might want to both add a few more character options, and be started on a GMs Toolkit for H&H, too.