|Lieres, Around Session 28|
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No, wait! Where are you going?!
Yeah, nobody wants to hear anyone go on about their Dungeons & Dragons character unless they have some cool artwork to share. If they want to listen toy you tell a story about D&D at all, it is hopefully a short anecdote about some exciting experience that you had. Or maybe if you learned something important about D&D as a hobby that others can learn from... but you had better tell it damned well if that is where you are going.
And that is how Lieres came up last time on the blog, (and I hope I told it well,) as a story about dealing with character death in Dungeons & Dragons. Last time I mentioned him, he had fumbled horribly while being attacked by horrid mutated rats, drove a shortsword through his own leg, and was bleeding put and burned from the lamp he had dropped. I liked Lieres... he grew on me in spite of being a statistically pathetic character whom I'd originally played as if he'd had a death wish. And I was going to be sad that he died, but I had also learned to enjoy seeing my characters die in D&D. And his was shaping up to be a hilariously ignominious death.
But here's he thing. The sleazy little varmint pulled through. The other players in my group at the time, Hayven and Thomas went through heroic efforts to save him... including crawling around in dark, creating stretchers of broken equipment, and building elevators for him using iron spikes, rope, lamp oil, and wire. It was some elite level play, with the players actually explaining the design, using magic potions with great effect, and making some pretty intelligent logical deductions about the dungeon layout. They managed to find a path to a familiar point in the dungeon and pull him out alive.
Since then I have played Lieres in over 30 sessions, and alternated with other characters. The campaign has run fifteen months as of the writing of this article, spanning 65 sessions of which I have played in 61. And there is a lot of things that I have learned by playing him, for such a long time that I have missed in my years as a "Forever DM."