|Cover to Down and Out in Dredgeburg,
by Skullfungus; ©2020 Skullfungus
In Media Res
The game starts with a running gunfight through a hazy, stinking night in the Dusk Market against the city guard. The PCs are surrounded and need to shoot their way out. Start with one of three red shirts in the cast, Harley, getting hus (horned) head blown off.
The PCs have to pick a clump of guards to rush. Myron, another red shirt suggests going left. Karl argues that going right will get them closer to the Greenblight. Going right will get Karl shot twice.
After 1d4 rounds of shooting out, a marsh horror joins the fray to sped things up. Myron may insist on using a skull. Once enough guards are wounded, we flash back...
Lonnie Wants to Get Into Heaven
|Eric Powell's The Goon is a favorite
Comic of mine.
A big, hulking zombie, Lonnie totes an unholy Blunderbuss. He is full of schemes. Once a full-time he fancies himself a kingpin in Dredgeburg.
We start the scene at the docks of The Gutter, as Lonnie weights patiently by the docks, and then collect an apparent spore cough victim drops from above. He retrieves the map from it, and then brings the PCS inside to Izzy's Bar where he introduces their cohorts for his plan.
Lonnie, hp: 9 Armor: 2 Damage: best of 2d6 +2
The Demon Lord Scaramanga has an Indulgence in his Vault, brought to Hell by a man who chose to be damned so he could try to save his son from Hell, and ended up losing his chance in a game of cards. Lonnie will use it to get to Heaven and hopefully set up a "pipeline." (I don't know of what, yet.) And is going to split his Dredgeburg empire between the crew.
Aside from the PCs and Lonnie's team includes:
Wants: Harleys wife, Lola, has recently died. He owes Lonnie for having his Lola's final punishment "lost" from the books, so that she is on her way to Dredgeburg. LHarley wants a "Happly ever after" with his wife.
Manner: Chatty, tries to be endearing. Bubbly voice.
Description: A skeleton with limp white hair and a cheap suit. He is here as the knowledge: he can tell an indulgence from a milagro or other holy medallion. He can authenticate the tiem.
Wants: Treacherous! Myron wants to screw over Lonnie and sell the Indulgence to a wealthy buyer in The Tombs for a chance at a high life. He just needs to make sure Lonnie doesn't make it through the night.
Manner: An undead (bad) Peter Lore.
Description: Meaty green devil in a zoot suit. Karl is the "muscle" of this party.
Wants: Karl and Lonnie go back to "the fat days", and was a wise-guy then. Now he is trying to be a swaggering big fish. He likes the power and fear being a gangster gets him, alive or dead. Inheriting Lonnie's contacts is all he wants.
Manner: Growling voice, tough-talker.
Description: A small, smoky imp-girl with firey hair. She is an expert on demolitions.
Wants: Louise is a communist who hopes to be able to supply a bunch of people in The Gutter with a means of rebelling again t The Judgement. She sees this job as a chance to get weapons and connections to help feed the Revolution.
Manner: Speaks with a French accent. Big on showing off how tough she is.
- The PCs and the rest of the team will break into The Judgement to steal some Voodoo Glow Skulls to blast the Demon's safe open. Knock won't work.
- Lonnie will get some magic potions from the Greenblight that will make them invisible to Demons, and some drugs to handle Imp guards.
- They will meet Lonnie in the Greenblight near The Stem.
- They will break into Scaramanga's manor in the Throne in thedead of light using pots of soporific herbs.
- They will use he Voodoo Glow Skulls to blast open the Vault.
- Once they have the Indulgence, they will go to ground.