This month I'm going to be studying and talking about open game engines. I want to discuss some of the resources out there for someone who would like to design a game, but doesn't quite know where to start and I will be talking about the two role playing games I'm currently developing.
Along the way I will try my best to discuss intellectual property and why it's murky water when it comes to open game design.
Obviously, I can't cover every engine. But, I will be covering the d20 and OSR engines, talking a little more about Powered by the Apocalypse, discussing Mark of the Odd, as well as Forged in the Dark, Fate Core, Open d6, Open Legend, and the GLOG.
I hope to introduce my own open engine by the end of year.
Also, I will try to review some games that serve as examples of those various engines.